Sunday, 19 October 2025

A Minima(l) Duo?

Minima Duo from Tye Stahly
I have had this in my collection for a while but have been under embargo until after the IPP in Japan. Tye Stahly makes puzzles and sells them on his fabulous store. I have been buying various Minima puzzles designed by the incredible Frederic Boucher from Tye for quite some time and have indeed written about a few over the last year or so. They are wonderful! So wonderful that other designers have started designing Minima puzzles as well.

It would appear that Tye was wanting to participate in the exchange at the IPP and he collaborated with Frederic on a design just for him. The Minima Duo was the result. I received my copy just before the IPP as I was unable to attend and I was told to keep it under wraps until afterwards. I put it away for a month and forgot about it until this week when I began to look for something to work on for today's post. I picked it up and started work despite having suspicions that I would not be able to solve it in time.  It arrived in a tin with very specific instructions on it. 

Looking at the pieces you have, it is clear that they cannot all fit in the box as they are. Time to look for tools and separate the pieces. Once this has been done there are (damn him!) quite a lot of pieces and they all need to be placed in such a way that no parts can move.

First of all, I worked on placing the smileys inside with the pentomino. this is impossible without using a specific feature of the smileys and it's really quite a clever idea. I did eventually work out how to manipulate gravity to allow it to happen and, much to the amusement of Mrs S at the breakfast table, I kept dropping pieces on the floor which then got batted at by a cat. I really didn't want any small parts inside a cat as we have had enough expensive vet bills recently.

Having gotten the big parts inside the box, I found they still were able to move quite a bit. Time to think© and see whether I could use the other parts I had found to prevent their movement. This bit also proved a huge challenge. I dropped pieces many more times in the process but think I have found the solution. I have put my final configuration behind a spoiler button below. Hopefully Tye can let me know whether I have it right.

 

 Tye has currently sold out of this puzzle but, as usual, if you badger him enough he might make some more copies for you. It is well worth a play.



As a quick follow up from last week - the Pelikan puzzles that I reviewed are due to go on sale from Jakub's site on Tuesday October 21st at 2pm Central European Time.

I continued to work on the Slider H and having discovered the secret to how to get all 27 voxels inside the box when one is badly blocked, I spent a further 3 days trying to get the rest of the pieces inside. It is a work of genius! Slider H is a MUST HAVE!


6 comments:

  1. I don’t understand the role of the pins and screw in this puzzle. Why not just leave them out?

    ReplyDelete
    Replies
    1. Hi George,
      The screw and pins just hold the smiley halves in place in the initial setup. I assume they need to be hidden inside the solved puzzle as well and maybe contribute to the inability for the pieces to move. I’ve apparently not solved it properly! 😱

      Delete
    2. Interestingly, the goal doesn’t say the pieces have to be in the box. In any case, such a complex goal seems contrary to the minima vibe, if there is such a thing!

      Delete
    3. The instructions on the side of the box say:
      “The puzzle is solved when NO PARTS can move significantly. Including anything discovered during the solve.” I assume that they need to be used to contribute to the inability to move. Hence using the holes in the sides for the screw and pins.

      Delete
    4. Yeah, I get it! But apparently your packing can move significantly!

      One could argue that, when the puzzle is presented it is in the solved configuration! No piece can move significantly, thanks to those styrofoam bits holding the smiley in place. This would actually be a clever idea to use in a puzzle! When you receive it, it is actually solved.

      Delete
    5. Hahaha! That’s a good point. All my burrs arrive in the solved state and I then ruin them! In my solution the red piece can move more than it should.

      Delete